"Outbreak", by far, was the most sci-fi action flick vibe room I have played from 60Out. And I actually found myself loving this room, due to the subject matter, even more than I initially expected. There were many surprising elements revealed, and they're all right up my alley, hence this instantly stole Titanic's spot as my favorite MDR escape room. The set had such a clean and slick design... it's dark, it's grimy, it's suspenseful--it's perfect!
Sharp-eyed visitors would notice roaches crawling all over. The entrance "door" was a large, circular metal bunker cover with a huge bio-hazard sign, and all infected patients needed to crouch down to even enter. From that point forth, the immersion was never interrupted, until the very last victory moment. Along the way, the set looked good consistently. (Think Resident Evil. That's what Outbreak was.)
The puzzles were creative, with many employing either tech or key items in ways I had not, or had rarely, encountered. Many solutions put you in the shoes of an action movie hero, literally destroying opponents whom might stand between you and your antidote. Though enjoyable, there's either insufficient number of steps, or these puzzles were too easy, because we succeeded with 0 hint in about 35 minutes. (The only challenging puzzle was near the end, and that one had slight tech issue.) Game felt short. Hmph.